You need to take with you: antidote, bandages, provision, torches, holy water.Part 7: Overview: The Cove The Cove Enjoy our rich aquatic wild-live and mystical faunaįunny how we go from talking about the starter zone to talking about the last developed zone during early access. With the successful passage of the dungeon, all the heroes are relieved of stress.When retreat from the dungeon, other heroes will get x2 to resolve.There are no traps, obstacles and night attacks here.Heroes who were already in the dungeon can no longer go to it (marked with a torch).When you perform the last task, you can not retreat. When you retreat from the dungeon, you lose 1 hero.Attacks of enemies have many effects: stress, poison, weakening, bleeding.From «bleeding» enemies have a high resistance. Excellent come in handy «Poison» for enemies with great protection. Here will need: medical herbs, bandages, shovels.In the expedition is excellent come in handy the ability «Plague Doctor», which deliverance the hero from the disease.Ĭove – flooded with water and filled with sea monsters. Here will need: bandages, antidote, medical herbs.Weald – a forest, where rotten branches hide beneath ourselves the poisonous form of mushrooms. There are many diseases in the warrens. Perfectly fit heroes Houndmaster and Bounty Hunter.Put on trinkets that increase damage to humans and animals.Inhabitants have strong resistance against «Poison», which can not be said about «Bleeding».Because of the great amount of corpses and debris there are semi-human semi-animals – pigs. Because they have a great damage and imposed stress. First of all you need to kill enemies on 3 and 4 positions.Take heroes with increased attack against the undead (Crusader).
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